Saturday, November 7, 2009
I don't want to be a fish
While working on the third version of my "Steampunk Fish Head" sculptures, I met full resistance. This piece simply did not want to be a fish. I worked and worked on the armature, carefully planning the fishy details, but the moment I started sculpting the true character of the piece became evident. Some strange amalgamation of falcon and parrot has emerged, altering the course of this piece entirely. I usually work with a very loose idea of the final outcome, but I find it fascinating when a concept changes so drastically during the course of creation.